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Gears of war headshot sound
Gears of war headshot sound




gears of war headshot sound

A lot of people are finding their multiplayer needs met elsewhere, and I don't really blame them. It's just a sad reality that's inevitably was not long delayed with the all recent mlutiplayer titles making demands on our time. I don't really relish ringing the death knell of Gears multiplayer.

gears of war headshot sound

Largely, the same that we've all experienced since Gears 1. I do know that when I went to a LAN party on Tuesday, inexplicable events occurred.

gears of war headshot sound

I don't know if it's active reloads, weapons tweaks, host advantage. But I've always felt it was because the skill disparity more than anything else. I've been upset playing Halo and Modern Warfare. I'm not saying I haven't been frustrated with other games. Is there a sweeter sound than the Gears of War headshot? Perhaps the in-game character's snide comment celebrating the victorious moment after.īut what happens to the fun when you think you have the drop on someone, approach from behind with the sawed-off shotgun, shoot point blank, and have your moment of conquest turn oh-so-horribly wrong with the prey accepting the hit, turning, and blasting you in the face? Why does everyone's gnasher or hammerburst or lancer seem so much more powerful than mine? Why does my right trigger pull result in non-action on-screen except to pull up an apparent respawn menu? The fun becomes frustration and the frustration leads one to wonder whether play is supposed to make you feel that heat under the collar, the sailor within become unleashed on the unsuspecting ears of your friends, the embarassment that follows. We're not just talking teabag triumphs here but rather I am going to pummel you repeatedly until I rip off your own arm and use it to beat yourself silly. Gears, from that initial curb stomp, has been a series that has reveled in its in-your-face, over-the-top, gory glory. It's an altogether different thing to feel like the game does not provide an adequate vehicle to determine whether that's actually the case.Īnd while most games in which the level of frustration makes it easy to put aside, I am always a little bit more disappointed to see it happen to a game that in the best of times, provides an exuberance that I don't know many ever have. It's one thing to lose because of a dearth of skill, and I recognize I am never as good as I would like to be. Namely, the game just appears too unreliable to feel completely fair. Multiplayer Gears frustrations have been present from Marcus and Dom's first appearance on the 360. I suppose in some ways, I should not be overly surprised.

gears of war headshot sound

Sadly, I think the answer is probably both, but the latter feeling makes the game not long for extended multiplayer play. Some 44 hours in, I still can't say for sure whether I love or hate Gears of War 3.






Gears of war headshot sound